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Blog Post #1 ♡ I See Button, I Hit Button

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  Introduction It’s good to be back!  This blog will detail all of my fun adventures in my Game Development class (in other words, 60% will be my work and 40% will be me complaining about how tiresome scrum can be). In this particular blog post, I will be talking about my button and door idea, and detailing the thought process and inspiration behind them. A Door and A Button (but cooler) When I first think of a door, I think of a plain brown and rectangular 80inx36in door that can be opened with a push/pull movement. When I first think of a button, I think of a circular but flat-topped red object that can be pushed down. However, since we are encouraged to re-think our definition of a button and a door (Heagney, 2021), I also thought about other possibilities that could be considered a door and a button. A particular example that comes to mind is the entrance to Diagon Alley in the Harry Potter universe. The following video shows the secret way on how to enter Diagon Alley...